Ludilearn

Course formats ::: format_ludilearn
Maintained by Jordan KESRAOUI, PimenkoClément Prudhomme, Minh Hanh NGUYEN, Sylvain Revenu
🎮 Transform your Moodle courses with adaptive gamification! LudiLearn intelligently assigns game elements based on each learner's profile, with real-time reactive updates — no page reload required. Boost engagement, motivation, and success.
Latest release:
214 sites
248 downloads
21 fans
Current versions available: 3

About Ludilearn

Give each learner the game element that truly motivates them. Ludilearn analyzes individual learning profiles and automatically adapts scores, badges, avatars, and other game elements for optimal engagement — or lets teachers assign and adjust them manually, learner by learner.
Research-validated and tested with 2,000+ learners across 29 institutions, Ludilearn shows particularly effective results with less motivated students. The system is based on the HEXAD model and developed in collaboration with the LIRIS laboratory.
Teachers stay in full control: automatic mode for intelligent adaptation, manual mode for total customization, or section-by-section configuration. Individual overrides are possible at any time, regardless of the attribution mode. Compatible with all standard Moodle activities — including H5P.
 
 
Click on the image to watch the Ludilearn presentation video:

Click on the image to watch the Ludilearn presentation video.

What's New (2026)

  • Reactive UI — Game elements (score, badge, progression, avatar, ranking) now update automatically in real time, without requiring a page reload. Particularly impactful for H5P activities, where progress is now instantly reflected.
  • Individual game element assignment — Teachers can now override the assigned game element for any specific learner directly from the report, regardless of the course attribution mode. Changes are saved instantly.
  • Reset automatic assignment — In automatic mode, teachers can reset a learner's game element assignment so they retake the HEXAD-12 questionnaire. The learner's progress (grades, completions) is fully preserved.

 

Proven Pedagogical Benefits

  • Enhanced learning motivation: Research shows greatest impact on initially less motivated learners
  • Personalized engagement: Each learner receives game elements matching their individual motivational profile
  • Progressive impact: Benefits build up over time as learners engage with adapted game elements
  • Balanced learning experience: Flexibility to combine gamified and non-gamified activities based on pedagogical needs
  • Evidence-based results: Validated with 2,000+ learners across 29 institutions
  • Differentiated effects: Adapts to various learner profiles, avoiding the pitfalls of one-size-fits-all gamification
  • Teacher control: Multiple attribution modes allow precise pedagogical alignment

Key Features


Adaptive Gamification:
  • Based on the HEXAD-12 model to identify each learner’s player profile
  • Integrated 12-question questionnaire for automatic personalization
  • Intelligent attribution algorithm derived from academic research
6 Distinct Game Elements:
  • Score: Dynamic point system with multipliers and completion bonuses
  • Badge: Three-tier rewards (Gold, Silver, Bronze) with bonus achievements
  • Progression: Visual journey tracking through course content
  • Avatar: Customizable representation with unlockable elements
  • Timer: Add excitement to quizzes with optional penalties
  • Ranking: Anonymous performance comparison
Flexible Attribution Modes:
  • Automatic: Attribution based on player profile (adaptive gamification)
  • Manual: Single choice for the entire course
  • By Section: Section-by-section customization

Individual Learner Management (new 2026):

  • Override any learner's game element from the tracking report, regardless of course mode
  • Reset automatic assignment: learner retakes HEXAD-12 at next login, progress preserved
  • Option to disable gamification for individual learners ("Non gamified")

Reactive Interface (new 2026):

  • Game elements update automatically within seconds — no manual page reload required
  • Especially impactful for H5P activities
Design and Customization:
  • 3 visual universes available: School, Professional, and High School
  • Intuitive and responsive interface
  • Enhanced navigation between sections and activities
  • Option to disable gamification for specific activities
Moodle Integration:
  • Compatible with all standard Moodle activities and resources
  • Uses native grading and completion systems
  • Detailed tracking report for teachers
  • Personal data protection (GDPR compliant)
Technical Requirements:
  • Moodle 4.1 or higher
  • Activity completion tracking enabled in Moodle
  • Compatible with Boost theme and derivatives
  • Simple installation via Moodle interface or manually
Support and Maintenance by Pimenko (Official Moodle Partner):
  • Comprehensive documentation available
  • Regular updates
  • Professional technical support
  • Active community
 

Projects partners

The plugin is developed and maintained by Pimenko, in collaboration wit the LIRIS Lab, as part of the LudiMoodle+ project led by the Université de Lyon (ComUE), winner of the call for projects "Support for the deployment of e-FRAN projects". The LudiMoodle+ project is supported by State funding managed by the French National Research Agency (ANR) under the France 2030 program, referenced by “ANR-22-FRAN-0005”.
The project consortium brings together the Lyon academy rectorate, the LIRIS laboratory, INSA Lyon, CNRS, the Digital Pedagogy Support Center (Jean Moulin Lyon 3 University), the ECP laboratory (Lumière Lyon 2 University), and Pimenko.

Adaptation algorithm and scientific expertise

LudiLearn integrates an adaptation algorithm developed by the SICAL team of the LIRIS laboratory. This algorithm is based on data collected during experiments carried out with middle-school students from the educational institution of Lyon (France). The laboratory also contributed its expertise to the design of the game elements.

Scientific contact: Pr. Élise Lavoué (elise.lavoue@univ-lyon3.fr); Pr. Audrey Serna (audrey.serna@insa-lyon.fr)
Publications available at the LudiMoodle+ project website: https://ludimoodle.universite-lyon.fr

Development of the plugin by Logo Pimenko

Pimenko is an official Moodle Partner specialising in the development and creation of e-learning solutions. With a team of experienced developers and e-learning experts, we are committed to creating innovative, high quality plugins that enhance the Moodle experience for educators and learners. Pimenko provides Ludilearn plugin development and Moodle technical expertise alongside the project partners.

Screenshots

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Contributors

Jordan KESRAOUI (Lead maintainer)
Pimenko
Clément Prudhomme: Lead maintainer
Minh Hanh NGUYEN: Moodle expert
Sylvain Revenu: Developer
Please login to view contributors details and/or to contact them

Comments

Show comments
  • Plugins bot
    Fri, 14 Feb 2025, 1:40 PM
    Approval issue created: CONTRIB-9827
  • 曰国 张
    Tue, 1 Apr 2025, 11:41 AM
    感谢作者此插件非常棒,但是我在使用的时候,报出异常, 日志如下:
    2025/04/01 11:29:42 [error] 13073#0: *5517 FastCGI sent in stderr: "PHP message: Default exception handler: 检测到源代码错误,必须由程序员修复:Missing parameters description method format_ludilearn\external\update_avatar::parameters_parameters Debug:
    Error code: codingerror
    * line 93 of /lib/external/classes/external_api.php: core\exception\coding_exception thrown
    * line 186 of /lib/external/classes/external_api.php: call to core_external\external_api::external_function_info()
    * line 83 of /lib/ajax/service.php: call to core_external\external_api::call_external_function()" while reading response header from upstream, client: 60.208.119.90, server: jiade02.lams.cn, request: "POST /lib/ajax/service.php?sesskey=r6ehBuqbqA&info=format_ludilearn_update_avatar_parameters HTTP/2.0", upstream: "fastcgi://unix:/tmp/php-cgi-82.sock:", host: "jiade02.lams.cn", referrer: "https://jiade02.lams.cn/course/format/ludilearn/settings_game_elements.php?id=36&type=avatar&hideheader=1
    2025/04/01 11:35:39 [error] 13073#0: *5517 FastCGI sent in stderr: "PHP message: Default exception handler: 检测到源代码错误,必须由程序员修复:Missing parameters description method format_ludilearn\external\update_avatar::parameters_parameters Debug:
    Error code: codingerror
    * line 93 of /lib/external/classes/external_api.php: core\exception\coding_exception thrown
    * line 186 of /lib/external/classes/external_api.php: call to core_external\external_api::external_function_info()
    * line 83 of /lib/ajax/service.php: call to core_external\external_api::call_external_function()" while reading response header from upstream, client: 60.208.119.90, server: jiade02.lams.cn, request: "POST /lib/ajax/service.php?sesskey=r6ehBuqbqA&info=format_ludilearn_update_avatar_parameters HTTP/2.0", upstream: "fastcgi://unix:/tmp/php-cgi-82.sock:", host: "jiade02.lams.cn", referrer: "https://jiade02.lams.cn/course/format/ludilearn/settings_game_elements.php?id=36&type=avatar&hideheader=1
    2025/04/01 11:36:11 [error] 13073#0: *5517 FastCGI sent in stderr: "PHP message: Default exception handler: 检测到源代码错误,必须由程序员修复:Missing parameters description method format_ludilearn\external\update_avatar::parameters_parameters Debug:
    Error code: codingerror
    * line 93 of /lib/external/classes/external_api.php: core\exception\coding_exception thrown
    * line 186 of /lib/external/classes/external_api.php: call to core_external\external_api::external_function_info()
    * line 83 of /lib/ajax/service.php: call to core_external\external_api::call_external_function()" while reading response header from upstream, client: 60.208.119.90, server: jiade02.lams.cn, request: "POST /lib/ajax/service.php?sesskey=r6ehBuqbqA&info=format_ludilearn_update_avatar_parameters HTTP/2.0", upstream: "fastcgi://unix:/tmp/php-cgi-82.sock:", host: "jiade02.lams.cn", referrer: "https://jiade02.lams.cn/course/format/ludilearn/settings_game_elements.php?id=36&type=avatar&hideheader=1
  • Pimenko
    Wed, 2 Apr 2025, 6:35 PM
    Hello,
    Could you give more information about the context and the problem encountered? It's a bit complicated to understand your feedback as it stands.
  • Pimenko
    Tue, 6 May 2025, 2:54 PM
    Hello everyone,

    We have just released a new version that fixes a bug that occurred when a course was restored with a different course format and then used Ludilearn.
    A column has been added to the reports with the first and last names of users.
    The fixes are available for Moodle versions 4.1 to 4.5.

    Have fun gamifying your courses!
  • 曰国 张
    Fri, 9 May 2025, 2:42 PM
    是在设置中,选择投降,会报出错误。 导致有些功能不能正常使用 ,错误内容:Something wrong happening. The changes have not been applied。 我设置debug模式,会出现错误日志:文件: /lib/dml/moodle_database.php
    行: 1662
    堆栈跟踪:SELECT * FROM {external_functions} WHERE name = ?
    [array (
    0 => 'format_ludilearn_update_avatar_parameters',
    )]
    Error code: invalidrecord
    * line 1662 of /lib/dml/moodle_database.php: dml_missing_record_exception thrown
    * line 1638 of /lib/dml/moodle_database.php: call to moodle_database->get_record_select()
    * line 56 of /lib/external/classes/external_api.php: call to moodle_database->get_record()
    * line 186 of /lib/external/classes/external_api.php: call to core_external\external_api::external_function_info()
    * line 83 of /lib/ajax/service.php: call to core_external\external_api::call_external_function()


  • 曰国 张
    Fri, 9 May 2025, 2:43 PM
    尝试修复了很长时间,没有修复
  • Pimenko
    Fri, 4 July 2025, 10:50 PM
    Hello,
    This bug should be fixed with the current version on GitHub, and we will soon be releasing a new version here.
  • 曰国 张
    Tue, 10 Feb 2026, 2:32 PM
    你好,目前我重新安装了这个新版本,还是报出错误。2026/02/10 13:57:53 [error] 32113#0: *44481 FastCGI sent in stderr: "PHP message: Default exception handler: 在数据表external_functions中找不到数据记录。 Debug: SELECT * FROM {external_functions} WHERE name = ?
    [array (
    0 => 'format_ludilearn_update_avatar_parameters',
    )]
    Error code: invalidrecord
    * line 1662 of /lib/dml/moodle_database.php: dml_missing_record_exception thrown
    * line 1638 of /lib/dml/moodle_database.php: call to moodle_database->get_record_select()
    * line 56 of /lib/external/classes/external_api.php: call to moodle_database->get_record()
    * line 186 of /lib/external/classes/external_api.php: call to core_external\external_api::external_function_info()
    * line 83 of /lib/ajax/service.php: call to core_external\external_api::call_external_function()" while reading response header from upstream, client: 60.208.119.90, server: test.mydfs.cn, request: "POST /lib/ajax/service.php?sesskey=0I9OAoVsQg&info=format_ludilearn_update_avatar_parameters HTTP/2.0", upstream: "fastcgi://unix:/tmp/php-cgi-82.sock:", host: "test.mydfs.cn", referrer: "https://test.mydfs.cn/course/format/ludilearn/settings_game_elements.php?id=156&type=avatar&hideheader=1" 就是选择 Avatar 、Timer 的时候,我的版本是4.5.3
  • 曰国 张
    Tue, 10 Feb 2026, 2:47 PM
    具体的错误就是,我在安装包中安装了应用,然后就是调用函数的时候,函数名在service 中没有定义,就报出错误了。我尝试修复,但是编造了一样的函数,依然会出现一系列的错误
  • 曰国 张
    Tue, 10 Feb 2026, 3:55 PM
    我用了一个初始化的moodle环境,然后安装最新版的插件包,也是报一样错误。插件程序中还是存在问题。
  • Pimenko
    Sat, 28 Feb 2026, 11:13 PM
    Hello everyone,
    We have just released a new version of Ludilearn with several improvements:

    What's new:
    - Reactive UI — Game elements (score, badge, progression, avatar, ranking) now update automatically in real time, without requiring a page reload. This is especially useful for H5P activities.
    - Individual game element assignment — Teachers can now manually assign or change a game element for any specific learner directly from the report, regardless of the course attribution mode.
    - Reset automatic assignment — In automatic mode, teachers can reset a learner's assignment so they retake the HEXAD-12 questionnaire. Their progress is fully preserved.
    Regarding the avatar error reported by 张 — thank you for the detailed report. We are currently investigating this issue. If you or anyone else is still experiencing it, please share your Moodle version and installation method so we can reproduce and resolve it as quickly as possible.

    Regarding the avatar error reported by 张 — thank you for the report. We are currently investigating this issue.

    What's coming:
    Now that all planned features are in place, we are focusing on Moodle 5.0 compatibility. Our target is Q3 2026 at the latest — and we are aiming to deliver sooner if possible. Stay tuned!
    Feedback and bug reports are always welcome on the tracker.

    Because one size never fits all — happy adaptive gamifying! 🎮
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