Modifying Moodle into an Addictive Learning Environment

Modifying Moodle into an Addictive Learning Environment

Michael Kelly -
回帖数:3

I need to modify Moodle to use as a part of an Addictive learning Environment in a Massively Multi-User Online Role Playing Game based on the Torque Game Engine and modified using the MMOKIT .

The idea is to have the players Avitar increase in status as the player completes learning objectives.  An instance of this would be for the Avitar to gain special trading abilities after the player has completed a course on "The wealth of Nations - Adam Smith".

This would be simular to the quest system used in numberous games only with real world applications.

Any suggestions, testers, test writers, etc. would be welcome as well as the advice of any developers with a good foundation in Moodle and ideas on the necessesary modifications.

I can usually be found in the developers chats in the evening on irc.mydreamrpg.com #mydreamrpg my username is mikelly.

回复Michael Kelly

Re: Modifying Moodle into an Addictive Learning Environment

Rick Barnes -
I have no expericence that will help but I love the idea and would love to be involved in testing when you get that far.
回复Michael Kelly

Re: Modifying Moodle into an Addictive Learning Environment

Mallo Margueron -
That's a really great idea.

I wonder if web apps like those you can make in Zoho Creator might be able to help...

Have you made any progress so far?
回复Michael Kelly

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