Friday, July 30, 2021, 6:32 PM
Site: Moodle - Open-source learning platform | Moodle.org
Course: Moodle in English (Moodle in English)
Glossary: Glossary of common terms
COMPUTING TERMS

#### XML

XML (eXtensible Markup Language) comes virtually unchanged from the ISO 8879 standard SGML for the implementation of markup languages. It is a general purpose specification that aims at representing with simplicity documents with high quality and usability.

Examples of markup languages coming from xml are xhtml, mathml, musicml, graphml and svg. Applications like OpenOffice use the ooxml file format to represent word processing documents, spreadsheets, presentations and charts. This file format is essentially a zip file containing xml documents.

Although it is very similar to xhtml, the html specification is not a xml markup language.

### References

1. XML on Wikipedia
2. The W3C recommendation on XML
EDUCATION TERMS

#### Accessibility

Accessible to all.

An application is said to be accessible if all type of users including disabled are able to use it.

#### AUP

Acceptable Use Policy

This is an acronym that used most commonly in UK schools. It is a policy document that sets out the school's or institution's terms for acceptable use of IT facilities and the Internet.

#### Blended learning

Blended learning is a learning scenario where online and face-to-face activities are combined. Individual learning tasks may also combine in-class activities with online activities in rapid succession. Flexible classrooms with movable desks/chairs and wireless notebooks connected to the internet are ideal for blended learning. One variant of blended learning is when a teacher uses a full-time classroom setting and assigns online homework out-of-class. In a corporate context, blended learning involves a combination of instructor-led instruction, on-job training, self-study materials, and mentoring/coaching systems.

#### constructionism

Constructionist learning is inspired by the constructivist theory that individual learners construct mental models to understand the world around them. However, constructionism holds that learning can happen most effectively when people are also active in making tangible objects in the real world. In this sense, constructionism is connected with experiential learning, and builds on Jean Piaget's epistemological theory of constructivism.

Seymour Papert defined constructionism in a proposal to the National Science Foundation entitled Constructionism: A New Opportunity for Elementary Science Education as follows: "The word constructionism is a mnemonic for two aspects of the theory of science education underlying this project. From constructivist theories of psychology we take a view of learning as a reconstruction rather than as a transmission of knowledge. Then we extend the idea of manipulative materials to the idea that learning is most effective when part of an activity the learner experiences as constructing a meaningful product."

Source: Wikipedia.org

#### constructivism

This point of view maintains that people actively construct new knowledge as they interact with their environment.

Everything you read, see, hear, feel, and touch is tested against your prior knowledge and if it is viable within your mental world, may form new knowledge you carry with you. Knowledge is strengthened if you can use it successfully in your wider environment. You are not just a memory bank passively absorbing information, nor can knowledge be "transmitted" to you just by reading something or listening to someone.

This is not to say you can't learn anything from reading a web page or watching a lecture, obviously you can, it's just pointing out that there is more interpretation going on than a transfer of information from one brain to another.

#### CSCL

Computer-Supported Collaborative Learning.
It has much to do with internet and social constructivism ;)

#### Lesson

The Lesson module in Moodle allows a series of pages to be entered. Each page can have a question at the end, and depending on the answers a student gives can lead them to any other page. (discussion)

#### LTI

Learning Tools Interoperability® (LTI®) is a specification developed by IMS Global Learning Consortium. It establishes a standard way of integrating rich learning applications, called tools (delivered by tool providers) with platforms such as learning management systems, called tool consumers.

Moodle can be a tool consumer or a tool provider. See the documentation LTI and Moodle for further details.

#### Mahara

Established in 2006, Mahara is the result of a collaborative venture funded by New Zealand's Tertiary Education Commission's e-learning Collaborative Development Fund (eCDF), involving Massey University, Auckland University of Technology, The Open Polytechnic of New Zealand and Victoria University of Wellington.

Released in Feb 2007 Mahara is a fully featured electronic portfolio, weblog, resume builder and social networking system, connecting users and creating online communities.

Mahara is designed to provide users with the tools to demonstrate their learning, skills and development over time to selected audiences.

Meaning think' or thought' in Te Reo Maori, the name reflects the project's dedication to creating a user-centred life-long learning and development application as well as the belief that technology solutions cannot be developed outside the considerations of pedagogy and policy.

Mahara is provided freely as Open Source software (under the GNU General Public License). In brief, this means that you are allowed to copy, use and modify Mahara provided you agree to; provide the source code to others; not modify or remove the original license and copyrights, and apply this same license to any derivative work.

For further information please see https://eduforge.org/projects/mahara/ and http://mahara.org