Outcome: "Passed", unlocks the "Certificate.
Outcome: "Failed", unlocks the "Remedial Assignment".
Is there another way to do this?
Does it have to be an outcome? Could it not be a grade of Passed or Failed? Then it would be easier to implement restrict access.
The issue is that there are 3 outcome scale items that would need branching from an Assignment. Not quite as binary as Pass/Fail.
If user earns "Certified" -> Open up the Certificate Activity, keep all else hidden
If a user earns "Okay" -> Open up an Assignment Actiivty, keep all else hidden
If a user earns "Poor" -> Open up a Video Activity, keep all else hidden